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Tactical overview of Coli Island in PUBG: Black Budget

Black Budget Maps

Know the terrain. Control the extraction.

Detailed intelligence on points of interest, extraction routes, high-value loot zones, and dynamic tactical overlays.
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Tactical maps

Tactical overview representing Coli Island

Coli Island

Confirmed

2.5 x 2.5 km open-world island

Map name
Coli Island
Size
2.5 x 2.5 km open-world island
Hazard zone
The Anomaly is a predictable, shrinking hazard zone functioning like PUBG's classic Blue Zone — it compresses the playable map as a match progresses to force encounters and prevent passive camping.

Points of interest

  • Echo-7 PierReported extraction point on Coli Island.Extraction pointCommunity reported
  • OverpassReported extraction point on Coli Island.Extraction pointCommunity reported
  • Research FacilityUnderground research site reported as a high-tier loot area.FacilityCommunity reported
  • Black ZoneRestricted area reported to contain high-tier "Prototype" weapons.ZoneCommunity reported
  • The Anomaly ZoneThe shrinking hazard area that compresses the playable map.ZoneConfirmed

Most entries are community-reported from alpha coverage (retrieved 2026-07-30); a full POI list for Coli Island has not been published.

Extraction points

  • Echo-7 PierCommunity reported
  • OverpassCommunity reported

Exfils are reported as dynamic, appearing across the map and more frequently late in a raid. Call-in conditions are unpublished.

High-value zones

  • Research Facility

    Underground research site reported as a high-tier loot area.

  • Black Zone

    Restricted area reported to contain high-tier "Prototype" weapons.

  • The Anomaly Zone

    The shrinking hazard area that compresses the playable map.

The Anomaly

The Anomaly is a predictable, shrinking hazard zone functioning like PUBG's classic Blue Zone — it compresses the playable map as a match progresses to force encounters and prevent passive camping.

Source: Steam store page

Route planner

Infiltration and exfil route planning needs named POIs and extraction points. It unlocks with the first published map layout.